

Associate your GitHub account with your Epic Games account GitHub account field of your profile page.Sign into your Epic Games account which you created when you signed up for Unreal Engine.
#Compile source code for unreal engine plugin using xcode mac el capitan install#
Install GitHub Desktop for Mac It’s free.Sign up for gitHub – Source code for both the engine and the plugin is stored here along with lots of other stuff that you are likely to find useful in the future.Download Xcode – You will need this later to compile Unreal Engine.Sign up for Unreal Engine – You don’t actually need to download the Epic Games launcher as you are going to compile and run the Source code from Xcode.

In order to ease the pain of anybody having similar issues, I will present my findings here as a step by step process: It is all out there and not too hard to follow but it felt like a bit of a jigsaw with little pieces of information spread across the internet from various different sources. I found it difficult to find all of this information in one place. I’m a novice with this kind of stuff, I know a bit of C++ but still don’t quite understand some of these more technical processes. This will more than likely be adequate for most projects needs however, I had an issue not being able to run the latest builds of Houdini Engine on OSX so I needed to self compile. You are able to download and run the latest version of Unreal Engine through the Epic Games Launcher. Compiling Unreal and Houdini Editor from the source.
